You wait. The door opens. A boy dressed all in black comes. Somehow you know—
—he’s not supposed to be here.
You crouch, poised to attack. He responds in kind. You leap and he moves, faster than anyone should. He grabs a small syringe and as you land, he slides it easily into your arm. You sway, tip, and fall. He catches you and carries you into his arms.
As he does, you hear him say, “We’ll get you home.”
You black out.
Did you find what you needed? Try again. When Miranda wakes up without her memory, she has to make the same decisions you did. Will she choose as wisely as you? Unravel the mystery of Miranda’s past. Start reading False Memory on Figment!